Friday, March 27, 2009

I've heard admissions decisions are out! As always, people with questions about Mudd can either leave them on my blog or e-mail sberghel [at] hmc [dot] edu.

Note: I plan on updating at midnight Friday night (technically 0:00 Saturday morning) from here on. This means I can write my blog post either Thursday or Friday night, when I don't have homework to do, and then have Google publish it at midnight. If I decide to write other posts, they would probably go up at midnight on Sunday or Tuesday nights, depending on when I write them.

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I have a summer job! I'm doing staff work for the Computer Science department. Basically, it will be my job to make sure that the computers work, and to fix them if they don't work. There's usually a big "project" that the staff does over the summer, but I'm not sure what that will be yet. If I had to guess, I'd say we would be writing a new inventory tracking system.

I'll know by next week where I'm living in the fall. I have a roommate for next semester, and we want to have a kitchen if at all possible. We're hoping to get an efficiency in Atwood, which is a double with a stove top, a kitchen sink, and a refrigerator and freezer. We're picking a room halfway through when rising juniors (current sophomores) pick a room, though, so we might not get one.

Spring break has just happened, and work hasn't really picked up much since then. The one exception is my Data Structures/Programming class, which has most of its difficult assignments in the middle of the semester. We'd been working on this assignment for 8 hours already, but still couldn't get our code to run until half an hour before it was due. People who have taken the class before tell me that the hardest assignment is next, and then the rest are relatively easy. This should work out nicely, since work in other classes tends to pick up a few weeks before finals are due.

Later tonight, I'm going to the April Fool's ITR games. ITR games, by tradition, are passed down by word of mouth, so the most I'm going to say about them is that they're like a very, very complicated version of tag. The April Fool's games are even sillier than usual.

I might update in the middle of the week with a post about jobs and Mudd, and how the two work together.